
Vincent Dinh
Game Programmer
Aspiring Game Developer, learning Unreal Engine 5 and building interactive gameplay systems. Skilled in C++ and web technologies, passionate about creating immersive and polished game experiences.
GAMES / PROJECTS
EXPERIENCES
University of California, Riverside
Teaching Assistant - Python Grader
Riverside, CA
Oct 2024 - Present
- Grading Python assignments for introductory computer science courses with attention to code logic, readability, and efficiency using Gradescope.
- Importing and managing student grades between ZyBooks and Canvas to maintain accurate records.
- Participating in weekly update meetings with the course instructor to review grading consistency, clarify expectations, and discuss student progress.
- Providing constructive feedback to students and assisting with debugging and conceptual understanding as needed.
GameSpawn
Game Programmer/Designer
Riverside, CA
Oct 2024 - Present
- Developing gameplay systems and implementing features in Unreal Engine 5.4 using Blueprints and C++.
- Collaborating within a role-based Agile environment with team members working asynchronously.
- Managing project assets and source control using Git and GitHub integration within Unreal Engine.
- Conducting playtesting and iterating on game mechanics based on team feedback.
ACM@UCR
ACM Spark
Riverside, CA
Mar 2025 - Jun 2025
- Collaborating in an Agile team to design and develop the official ACM@UCR website.
- Building dynamic, responsive interfaces using React, Tailwind CSS, and TypeScript.
- Participating in weekly sprint meetings to share progress, perform code reviews, and ensure project milestones are met.
- Utilizing Git and GitHub for version control and collaborative development.
SKILLS
Game Development
Unreal Engine 5, C++, Git, GitHub
Front-End & UI/UX
Next.js, React, Tailwind CSS, Figma
Programming & Scripting
Python, TypeScript
Tooling & Collaboration
VS Code, Git, GitHub


